
CYe91jWAex- Collin LW JWhat do you make of the gradual drip-feed of gameplay from IGN? Is this the best way to show off the game or could SEGA have done something different? Instead of doing this practice that nearly killed the franchise. Please, focus on making this game the best it can be.

We don't need to play the game this year.
Drawings of baby ninja turtles series#
Sega, from your fans that love this series dearly, please #DelaySonicFrontiers. The reception to the combat trailer was a bit more positive than the first, too. It’s a disappointing first few showings, but we’ve got more to come. I’m sure lots of gaps are going to be filled, and things will begin to knit together. It is what it is, and that’s the game we’re getting.ĪLANA: Yeah! We’re discussing this after the first two clips, and we have a whole month of these snippets from IGN to go. Yes, the gameplay we’ve seen so far is, uhh… ropey, at best, but there’s plenty of time to get a better picture of what Sonic Frontiers is all about. Personally, I think some people just need to take a step back and relax a bit. OLLIE: Yeah, you’re right there, some fans want the entire game to be reworked, but you’re looking at more than a slight delay to accomplish something like that. A lot of fans are understandably disappointed by what they’ve seen, but if the game is on track for this year, then changing concepts and gameplay is more than a six-month job. And there’s definitely some janky movement and stiff animations that will be hopefully scrubbed out by the time the game is out. Delays are usually to get rid of bugs, fine-tune stuff, etc. Do you think this is the right approach? Would SEGA even consider it?ĪLANA: I’m not sure what delaying the game would do at this stage. Subscribe to Nintendo Life on YouTube Quite a few Sonic fans are demanding for the game to be delayed off the back of the gameplay videos. As it is, I just don’t see anything to really get me excited for its eventual release. We’ve seen Sonic running around a nice-looking environment, but to what end? What’s the point of it all? Even if the gameplay videos just had someone narrating to say “here’s what you’re doing, this is what the combat looks like”, I might have gotten a better idea of what the heck is going on. I think what I’m lacking at the moment is context. Sonic and aimless don’t really go together. I was at least intrigued when Frontiers was announced as in, how will SEGA pull off ‘open-world Sonic’? But Sonic’s core gameplay has always been “get from point A to point B” and this just feels aimless. It feels like Sonic’s just been dropped into an entirely different game series and I don’t really know what to think. What’s your overall take on what you’ve seen so far?ĪLANA: *gestures at thin air* What is all this? I have so many more questions after what we’ve seen so far. We’ve had two gameplay videos for Sonic Frontiers.

Drawings of baby ninja turtles free#
There are a couple of polls at the bottom - feel free to let us know your thoughts there and in the comments section.
